Here is a model I made in 3Ds Max for my mid-term in advanced 3d class. We had to make ann original low poly model. There were so many revisions made to this model I cant even tell you how many hours were spent on it except that it was ALOT! It started out with a conceptual design and then I made a female base mesh to start off with. I unwrapped it and painted it in photoshop. There is a diffuse map, specular map, bump map, opacity map and a glossiness map. I believe thats all of them....haha.
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