At first i wanted the Phoenix to look like Famke Jansenn from the x-men movies. But it was brought to my attention on the zbrush forums that I should go for a more realistic red head. that is what follows the famke jansenn model.
Showing posts with label model. Show all posts
Showing posts with label model. Show all posts
Wednesday, August 18, 2010
New Model W.I.P: Phoenix from the X-Men
Here are a few work in progress shots. I'm holding off on the costume and working on the face. I want to redesign the costume a little.


Thursday, August 5, 2010
New Render of Spider-Man
I fixed most of the Uvs and adjusted the proportions a little more for this model. I also played around with the depth of field effect for the camera in 3ds max.
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| Spider-Man in Times Square (Click for High-Res) |
Labels:
3d studio max,
camera,
model,
Spider-Man,
uv
Wednesday, August 4, 2010
Everyone Makes Mistakes
Here are a few flaws I found when looking closer at my Spider-Man model. They are easy fixes, Thank God! I just have to shorten the head and work on the UVW's
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| Seams got messed up when using the symmetry modifier. :/ |
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| The webbing is slightly different sizes, when close up. |
Labels:
3d studio max,
flaws,
model,
Spider-Man
Spider-Man Renders
Here is the refined renders. Rendered in 3ds Max and then touch ups in Photoshop.
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| Original Spider-Man Costume. (Click For High-Res.) |
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| Symbiote Spider-Man Costume. (Click For High-Res.) |
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| Add caption |
Labels:
3d studio max,
3ds max,
Autodesk,
model,
photoshop,
Spider-Man
Does whatever a Spider can....
Here is a model that I have been working on for a few weeks. I really want to improve upon my 3d work, as well as add new things to my demo reel and portfolio. So I figure why not model characters that everyone knows to the best of my ability. Here are a few shots that I saved of the progress work. Then the post after this I will post the refined images.
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| Screen shot of the W.I.P of Spider-Man |
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| Test Render of Spider-Man, The bump map was way too strong. |
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| The maps used in the model of Spider-Man. Done in photoshop & ZBrush. |
Labels:
3d studio max,
3ds max,
model,
photoshop,
Spider-Man,
zbrush
New Work in The Works
Here is a 3d model I made a month ago from the Egyptian Cat design I made a few years ago. It was both fun, and a pain to work with the hair and fur modifier in 3ds max because you need a ridiculously powerful computer for the program not to crash.
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